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Volume 24, 2014

Themed Issue: Intermediations Edited by Kevin Fisher and Holly Randell-Moon Contents: 1. Editorial Introduction — Kevin Fisher and Holly Randell-Moon 2. Animating Ephemeral Surfaces: Transparency,...

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Volume 24, 2014

Themed Issue: INTERMEDIATIONS Edited by Kevin Fisher and Holly Randell-Moon Contents: 1. Editorial Introduction — Kevin Fisher and Holly Randell-Moon 2. Animating Ephemeral Surfaces: Transparency,...

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Volume 25, 2015

Themed Issue: Eye-Tracking the Moving Image Edited by Sean Redmond & Craig Batty Contents: 1.  Seeing into Things: Eye Tracking the Moving Image – Sean Redmond & Craig Batty 2.  Movement,...

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Movement, Attention and Movies: the Possibilities and Limitations of Eye...

Abstract Movies often present a rich encapsulation of the diversity of complex visual information and other sensory qualities and affordances that are part of the worlds we inhabit. Yet we still know...

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How We Came To Eye Tracking Animation: A Cross-Disciplinary Approach to...

Abstract In this article, three researchers from a large cross-disciplinary team reflect on their individual experiences of a pilot study in the field of eye tracking and the moving image. The study –...

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Sound and Sight: An Exploratory Look at Saving Private Ryan through the Eye...

Abstract Using eye tracking as a method to analyse how four subjects respond to the opening Omaha Beach landing scene in Saving Private Ryan (Steven Spielberg, 1998), this article draws on insights...

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Archived volumes

Volume 25 Volume 24 Volume 23 Volume 22 Volume 21 Volume 20 Volume 19 Volume 18 Volume 17 Volume 16 Volume 15 Volume 14 Volume 13 Volume 12 Volume 11 Volume 10 Volume 9 Volume 8 Volume 7 Volume 6...

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Subtitles on the Moving Image: an Overview of Eye Tracking Studies – Jan...

Abstract This article provides an overview of eye tracking studies on subtitling (also known as captioning), and makes recommendations for future cognitive research in the field of audiovisual...

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From Subtitles to SMS: Eye Tracking, Texting and Sherlock – Tessa Dwyer

Abstract As we progress into the digital age, text is experiencing a resurgence and reshaping as blogging, tweeting and phone messaging establish new textual forms and frameworks. At the same time, an...

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Our Sherlockian Eyes: the Surveillance of Vision – Sean Redmond, Jodi Sita...

Abstract For this inter-disciplinary article, we undertook a pilot case study that eye-tracked the ‘Holmes Saves Mrs. Hudson’ sequence from the episode, A Scandal in Belgravia (Sherlock, BBC, 2012)....

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Politicizing Eye tracking Studies of Film – William Brown

Abstract This essay puts eye tracking studies of cinema into contact with film theory, or what I term film-philosophy, so as to distinguish film theory from specifically cognitive film theory. Looking...

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Read, Watch, Listen: A commentary on eye tracking and moving images – Tim J....

Abstract Eye tracking is a research tool that has great potential for advancing our understanding of how we watch movies. Questions such as how differences in the movie influences where we look and how...

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“Children should play with dead things”: transforming Frankenstein in Tim...

Abstract: In this paper, I explore the possibility of retelling Mary Shelley’s novel Frankenstein in a children’s media text.  Like most material within the horror genre, Frankenstein is not...

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Volume 26

Contents “Children should play with dead things”: transforming Frankenstein in Tim Burton’s Frankenweenie –  Erin Hawley “You gave me no choice”: A queer reading of Mordred’s journey to villainy and...

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“You gave me no choice”: A queer reading of Mordred’s journey to villainy and...

Abstract: This essay performs a queer reading of the Mordred character—that great archetype of the treacherous villain—from BBC’s Merlin (2008–2012) so as to examine his role in a series that garnered...

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Days of YouTube-ing Days of Heaven: Participatory Culture and the Fan Trailer...

Abstract: This study analyzes the aesthetic content and user-generated feedback of fan-appropriated film trailers exhibited in on the Internet. The aim of this research is to gauge participatory...

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When a Good Girl Goes to War: Claire Adams Mackinnon and Her Service During...

Abstract: Claire Adams Mackinnon and her contributions to the war effort 100 years ago are largely forgotten. The product of two Canadian military families, she put aside her burgeoning film career...

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‘Rock‘n’roll’s evil doll’: the Female Popular Music Genre of Barbie Rock –...

Abstract: Fostering male tradition in popular music, rock’n’roll history often underrated the early Girl Group chart-topping era of 1958-63 after Elvis and before Beatlemania. By the 1990s-2000s, Riot...

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Morality, Mortality and Materialism: an Art Historian Watches Mad Men –...

Abstract: In 17th century Netherlandish painting, artists employed a complex visual system to assign a symbolic value to everyday objects, in a sort of visual shorthand for lengthier moral concepts and...

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Playing At Work – Samuel Tobin

Abstract: People play games at work, especially digital games, rather than asking “why” this paper starts with “how”? To do so the game Minecraft and its players are used as a focus to address how...

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